The Cavern of Madness
Treasure Bot 48 had a mission... gather the gems. And this is what it did. Until the day TB 48 discovered a new cave, and even though it already completed it's primary task - it decided to go DEEPER . Was there possibly more it could do? Could it gather more gems? Could it make the world safer for those it served by defeating that which lived within?
Will it survive? Come along and see.
Made for Ludum Dare 48 with the theme. Deeper and Deeper.
Rate the game. https://ldjam.com/events/ludum-dare/48/the-caverns-of-madness
Controls:
Arrow Keys or WASD to move.
Press the space bar to jump, Hold the space bar to jump higher.
My hope is that you have fun playing our game. That is the mission.
The Making of this game:
Status | Released |
Platforms | HTML5, Windows, macOS |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | NatureStudioz |
Genre | Adventure, Platformer |
Made with | Unity |
Tags | Ludum Dare 48, Pixel Art, Robots |
Comments
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AWESOME FUN , HAS SUSPENSE, CAVES,GEMS ACTION,, LIKE THE CHALLENGE OF DIFFICULTY OF GETTING OUT OF THE HOLE IN ONE OF THE ROOMS . MUSIC AND SOUNDS EXCELLENT., EXACT AND WORKS WELL WITH WHATS HAPPENING. IMPRESSIVE LEVELS!! MUCH SATISFACTION IN COLLECTING GEMS! THE ENEMIES -VERY WELL DONE!
Fun little platformer with tightly designed levels. Only thing I would note is that in one of the rooms you can fall onto an enemy and it can be hard to get out of the hole it's in without being killed.
Thanks. I meant for that to happen. But I did not know that It would be very hard.